AI Insights · Timothy · January 2024
Top 5 Horror Games Performance in Mexico Q4 2023
Discover the performance trends of the top 5 horror game applications in Mexico during Q4 2023, including downloads, revenue, and active users.
The fourth quarter of 2023 saw notable activity in the horror games category in Mexico. Here’s a closer look at the performance of the top 5 horror game applications on a unified platform, based on data from Sensor Tower.
Five Nights at Freddy's 2 experienced a significant surge in both downloads and revenue. Downloads peaked at 43.6K in the week of October 30 and saw a notable high of 33.9K in the week of November 20. Revenue followed a similar trend, with a peak of approximately $26.6K in the last week of October. Weekly active users also saw a substantial increase, reaching around 80.1K in mid-November before stabilizing at about 35.1K by the end of December.
Five Nights at Freddy's showcased strong performance with a peak of 22.7K downloads in the week of October 23 and a high revenue of around $21.8K in the last week of October. The game maintained a healthy number of active users, peaking at approximately 59.8K in the week of October 30 before gradually declining to about 20.3K by the end of December.
Five Nights at Freddy's 4 showed a steady increase in downloads, reaching a peak of 7.7K in the week of November 20. Revenue also rose significantly, with a peak of approximately $16.7K in the week of November 6. Weekly active users saw a gradual increase, peaking at around 10.8K in mid-November and maintaining around 4.2K by the end of December.
Ultimate Custom Night experienced a consistent increase in revenue, peaking at $9.5K in the last week of December. Downloads peaked at 5.6K in the week of November 20. The game maintained a steady number of active users, reaching a high of approximately 15.6K in mid-November and stabilizing at around 12.6K by the end of December.
Identity V showed a steady performance with a peak revenue of about $11.9K in the last week of December. Downloads saw a peak of 3.2K in the week of December 18. The game maintained a robust number of active users, peaking at around 21.4K in mid-December and maintaining around 20.7K by the end of December.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.